#default { finish { ambient 0.4 } } camera { up <0, 1, 0> right <1, 0, 0> location <-5,9,-24> look_at <4,4,0> angle 30 } #include "colors.inc" #declare beigepaint = texture { pigment { color rgb <0.7,0.6,0.5> } finish { diffuse 0.8 specular 0.2 } } #declare offwhitepaint = texture { pigment { color rgb <0.9 0.9 0.8> } finish { specular 0 reflection 0 diffuse 0.7 } } #declare greenpaint = texture { pigment { color rgb <0 1 0> } finish { specular 0 reflection 0 diffuse 0.7 } } background { color Black } light_source { <10,10,-10> color rgb <0.7,0.7,0.7> } light_source { <-5,10,-10> color rgb <0.4,0.4,0.4> } box { <-15,-1,15> <20,15,15> texture { offwhitepaint } } box { <-15,0,-15> <20,-1,15> texture { offwhitepaint } } cylinder { <-15,0,0> <20,0,0> 0.02 texture { greenpaint } } cylinder { <0,0,-15> <0,0,15> 0.02 texture { greenpaint } } text { ttf "cyrvetic.ttf" "Z" 0.1 0 //scale 0.5 translate <-1,0,2> texture { greenpaint } } text { ttf "cyrvetic.ttf" "X" 0.1 0 //scale 0.5 translate <3,0,0.2> texture { greenpaint } } #include "monitor_stand.pov" object { monitor_stand texture { beigepaint } }