#declare chrome = texture { pigment { color rgbf < 0.5 0.5 0.5 0>} finish { diffuse 0.1 specular 0.5 reflection 0.7 roughness 0.005 metallic } } #declare dual_towel_rod = union { cylinder { <0,0,0> <0,0,0.2> 1.3 } torus { 1.3 0.1 rotate 90*x translate 0.1*z } cylinder { <0,0,0> <0,0,0.3> 1.15 } torus { 1.15 0.1 rotate 90*x translate 0.2*z } cylinder { <0,0,0> <0,0,0.4> 1.0 } torus { 1.0 0.1 rotate 90*x translate 0.3*z } cylinder { <24,0,0> <24,0,0.2> 1.3 } torus { 1.3 0.1 rotate 90*x translate <24,0,0.1> } cylinder { <24,0,0> <24,0,0.3> 1.15 } torus { 1.15 0.1 rotate 90*x translate <24,0,0.2> } cylinder { <24,0,0> <24,0,0.4> 1.0 } torus { 1.0 0.1 rotate 90*x translate <24,0,0.3> } sphere_sweep { b_spline 10 <0,0,0> 0.4 <0,0,0.10> 0.5 <0,0,0.4> 0.3 <0,0,0.7> 0.3 <0,0,1.1> 0.6 <0,0,1.6> 0.22 <0,0,2> 0.22 <0,0.3,2.36> 0.22 <0,1.4,2.2> 0.22 <0,1.73,2.09> 0.22 } sphere_sweep { b_spline 12 <0,0,0> 0.4 <0,0,0.10> 0.5 <0,0,0.4> 0.3 <0,0,0.7> 0.3 <0,0,1.1> 0.6 <0,0,1.6> 0.22 <0,0,2> 0.22 <0,-0.35,2.36> 0.22 <0,-1.56,2.22> 0.22 <0,-2.28,3.63> 0.22 <0,-1.26,4.81> 0.22 <0,-0.46,5.52> 0.22 } sphere { <0,1.4,2.2> 0.45 } sphere { <0,-1.26,4.81> 0.45 } sphere_sweep { b_spline 10 <24,0,0> 0.4 <24,0,0.10> 0.5 <24,0,0.4> 0.3 <24,0,0.7> 0.3 <24,0,1.1> 0.6 <24,0,1.6> 0.22 <24,0,2> 0.22 <24,0.3,2.36> 0.22 <24,1.4,2.2> 0.22 <24,1.73,2.09> 0.22 } sphere_sweep { b_spline 12 <24,0,0> 0.4 <24,0,0.10> 0.5 <24,0,0.4> 0.3 <24,0,0.7> 0.3 <24,0,1.1> 0.6 <24,0,1.6> 0.22 <24,0,2> 0.22 <24,-0.35,2.36> 0.22 <24,-1.56,2.22> 0.22 <24,-2.28,3.63> 0.22 <24,-1.26,4.81> 0.22 <24,-0.46,5.52> 0.22 } sphere { <24,1.4,2.2> 0.45 } sphere { <24,-1.26,4.81> 0.45 } cylinder { <0,1.4,2.2> <24,1.4,2.2> 0.3 } cylinder { <0,-1.26,4.81> <24,-1.26,4.81> 0.3 } texture { chrome } }